Tiny Hero: Dash & Run

A cute, fast platformer with tight movement, rotating bosses, and a built-in DEV Map Editor.

Tiny Hero: Dash & Run is a snappy, skill-driven platformer where every jump, dash, wall slide, and ladder climb matters. Clear stages, collect coins, and reach the goal—then step into boss battles that rotate by level, pushing your reaction and routing to the next level.

And when you’re ready to go beyond playing: build your own levels using the included DEV Map Editor.

Key Features

  • Responsive platforming: jump + dash combos, wall slides, and precise aerial control.

  • Ladders & vertical routing: climb to escape pressure, grab coins, and shape your route.

  • Collectible-driven challenge: coins reward exploration and risk management.

  • Rotating boss fights: bosses cycle by level, each with different timing and patterns.

  • DEV Map Editor included: create, test, and save custom maps inside the game.

Boss Rotation (by Level)

Bosses follow a simple, easy-to-learn cycle:

  • Level 1 → Whale

  • Level 2 → Dragon

  • Level 3 → Octopus (slow, steady movement with green droplet attacks)
    Then it repeats: 4 → Whale, 5 → Dragon, 6 → Octopus…

Each clear increases the intensity, encouraging pattern-reading and clean movement rather than luck.

DEV Map Editor (Built-In)

Want to design your own challenge? The game includes a DEV Map Editor that lets you create and test maps quickly.

What you can place

  • Platform

  • Ladder

  • Coin

  • Slime

  • Spring

  • Spawn point

  • Goal

  • Delete tool

  • Select + Attribute editing (X/Y coordinates)

Editor workflow (fast & practical)

  • Edit → Test instantly with a toggle (Map Test).

  • Snap + Grid controls for clean alignment (Grid size shown in the UI, e.g. 0.5).

  • Fix Camera option for stable editing.

  • Multiple map slots (e.g. “maps:3” displayed in the editor UI).

  • Open/Close quickly (shown as F2 in the editor header).

Mouse controls (as shown in the editor tips)

  • Platform / Ladder: Left-click + drag

  • Coin / Slime / Spring / Spawn / Goal: Left-click

  • Delete: Right-click

This makes it easy to prototype a stage in minutes, then refine spacing by editing exact coordinates.

How to Play (Quick Manual)

Your goal is simple: reach the Goal, but the route is never free.

  • Move through floating platforms

  • Jump to chain gaps and avoid hazards

  • Dash for clutch saves, fast repositioning, and boss dodges

  • Wall Slide to control descent and set up jumps

  • Climb Ladders to take vertical routes and escape danger

  • Collect Coins for extra challenge and completion satisfaction

Why It’s Addictive

Tiny Hero is designed for the “one more run” loop:

  • Clear feedback on mistakes

  • Clean, repeatable movement tech

  • Boss patterns you can learn and master

  • Custom maps that let you build the exact difficulty you want

Recommended For

  • Players who love tight platforming

  • Fans of pattern-based boss fights

  • Creators who enjoy making & testing levels quickly

Published 8 hours ago
StatusReleased
PlatformsHTML5
Authorneoprizm
GenrePlatformer
Tags2D, Casual, Cute, One-page, Retro

Development log

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